Wednesday, February 22, 2012

Spoil Sports of the Prediction Game

"You can chase the future. But you'll never catch it."

Can one predict the
evolution of a system 
over time?

Weather,
pool (billiards),
family relationships,
Brownian motion,
technology about___,
etc., etc., etc. ...

Sometimes, everything goes wrong

   You predicted a normal college/work/both day

   Then your alarm clock didn't ring

   Running late, you couldn't find your backpack

      (or car keys, smartphone, ...)

   Finally, you stumble out the door

      ... and your car wouldn't start

   That's why you miss a surprise quiz

Maybe it wouldn't be that bad, or maybe it would

How bad can it get?

"For want of a nail ..." 


Basically, your future that morning was unpredictable

   It's like that for the entire forecasting field!

   Here's why


1. Spoil Sport of Prediction #1: the Observer Effect

One site thinks of it in a new-agey way:


         Some people think consciousness controls reality

But it's not just new-agey stuff:

https://www.youtube.com/watch?v=0USyVFsiDIA (2 min.)


To figure out what happens next,

   you need to know where things are now.

   However:

      Observations tend to change what was observed


Problem:

The observer effect

The principle that:

     The act of finding out
    "where things are now"
           (i.e. determining
           the current state
           of the system of interest)

    changes it to something else
    (i.e. perturbs the system).

    In physics-

        the observer effect
        is most severe for:
            very small things, or
            faint effects

        In principle,
        the observer effect
        applies to many scenarios:

    To see something requires shining light on it

But light pushes!

         Solar sails use that effect

         It's called radiation pressure

   Electrical measurements

      affect the electricity

         E.g. multimeters


   Thermometers
     
       affect local temperature

Asking someone
   about himself/herself
   changes the person

 "Measurement always changes the thing measured"
        ...it is claimed
        Can you think of some examples?
        Counterexamples?
        What about BIG things?
        small things?

  A good measuring instrument can still be inaccurate!


  The observer effect is even popular in new age-y circles

It is even in a Star Trek episode:
    (30-sec. trailer) www.youtube.com/watch?v=9eqb9PDILMU 


And not just physics...

    Social science also has an observer effect:

            Observing people changes what they do



So. . .
 . . . can you think of
some example
of the observer effect?
  
     (You could write it down, or groups could jointly try to think of examples)
    

So. . .
 . . . can you think of
an exception to
the observer effect?








Does the observer effect
change futures
of things like

     the game of pool

    prediction markets

    education

    children

    peers or older people

    yourself

    your project topics










Here are a few more

. . . if you are watching over kids, they act different

. . . What about adults?


. . . Ever try to look at
      the back of your head
      using two mirrors?

           It makes you move your head around

. . . What about fans watching a game?

. . . What about measuring the weather
      for weather forecasting?

. . . What about measures of
      the economy
      printed in news articles?


Is there any situation where the observer effect is absent?





















What about astronomical observations of something a m(b)illion light years away? The Sun? The Moon?







Suppose you could control the observer effect


. . . now just figure out the 6-D position-&-velocity of every particle (etc.) in the universe

. . . . . . then crunch with a giant computer to tell the future! Right?

. . . Unfortunately, no.

. . . . . .This just brings us to:











2. Spoil Sport of Prediction #2: 
The Heisenberg Uncertainty Principle

This one is good, but 9:38 long.

("What is the Heisenberg Uncertainty Principle?"


Nota bene:
it applies to all particles
not just electrons

Here it is with
photons (light particles):

http://www.youtube.com/watch?v=KT7xJ0tjB4A&NR=1 
(2:08)

. . . You could do it with
      a laser pointer and
      a piece of black plastic cut from a notebook cover!
        Works in class ... what about by camera?
            (sunset today: 7:18 on 3/17/22)

The Uncertainty Principle:

It says you:

   cannot precisely know
   a particle's
   position and momentum
   at the same time

The best achievable

uncertainty in position,
delta x,

times uncertainty in momentum,
delta m,

= h/4*π

h is Planck's constant
So h/4*π is a constant too

x*m>=h/4π
 
What happens if we have
total accuracy for position, x
in other words, x=?

Since momentum m
=
velocity v times mass:

m=v*mass

so m=∆(v*mass)

with great uncertainty about momentum m
then or  mass has great uncertainty:

either
you don't know the velocity
or
you don't know the mass
(or both)


What is momentum in everyday terms?

. . . Suppose you are on skates

. . . Something with momentum flies toward you

. . . You catch it

. . . The more momentum it had,
      the faster you are now sliding backward

. . . . . . Don't like that it's not just you,
. . . . . . it's you and the object stuck together?
. . . . . . . . . then toss it back just enough so it has v=0

. . . It's momentum m transfers to you
. . . . . .the more momentum it had,
. . . . . .the more you have now
                  and
. . . . . .the faster you slide backward

. . . Momentum is different from kinetic energy

What is the
uncertainty about
momentum m,
that is, m,
if v=1mph 
and mass=5 lb.?
    (Recall   m=mass*v)

Typically we are
relatively sure about mass,
so m is mostly made of not ∆mass


So there is typically uncertainty about
position x, and velocity v
of any object

So let's focus on
position 
and
velocity v
 

Does the uncertainty principle apply to bowling balls? Asteroids?

Let's break m
(uncertainty about momentum)
into its components:

m=(mass*vel)
So x*m=h/4π
becomes x*(mass*v)=h/4π
Assume mass is known & constant (say 10 lb.)
Then x*(mass*v)=h/4π
becomes x*v=h/(4π*mass)
If  mass is high (bowling ball)
then
x*is: small or large?
...permitting and to be small

If  mass is small (subatomic particle)
then
x*v=/(4π*mass)
is: small or large?
...permitting and/or to be much bigger


Some more details

To fully describe a system
     such as the universe
     or
     some small part of the universe
we need simply list
the position and velocity (and mass)
of every particle in it.

How many numbers are needed
to describe the position?

Three:
a side-to-side location
a front-to-back location, and
a height
(also known as
x, y, and z coordinates)

How many numbers are needed
to describe the velocity,
where velocity consists of
a speed and a direction?

Three:
a side-to-side speed
a forward/backward speed, and
an up-down speed.

Plus the mass,
gives 7 numbers

This concept is
easiest to visualize in
a 2-D simplified example:


So we need
six numbers
for every object
to fully describe the system
(actually seven,
since each object has a mass as well).

Now for the bad news...
those 6 or 7 numbers are
in principle
impossible to get with full accuracy,
because
they include values for both
position and velocity (and mass, #7)

    The Uncertainty Principle tells us that
        higher accuracy
              for one results in
        lower accuracy
              for the other.

In short,
   if the Observer Effect
   doesn't stop
   our prediction ambitions,
   then
   the Uncertainty Principle will.

But what if we could control both?
Well we can't!

But just suppose we could
(maybe we could "enough")

Alas,
we're not out of the woods,
because of the
esoteric physics phenomenon called
"quantum tunneling."


3. Spoil Sport of Prediction #3: 
Quantum Tunneling

According to quantum theory:
    objects are not as
    localized in space
    as we intuitively think.

Instead, objects have
      wave-like characteristics
      and are actually
      "smeared" over a space
          within which they exist
          with some probability
          at each point
          in that space.

This leads to weirdnesses like:
    A tiny object
         such as a
         subatomic particle,
    if very near a thin barrier,
        has a certain probability
       of being on the other side!

    It may be observed there,
    and if so,
    it has thus "tunneled"
    through the barrier
    without making a hole in it.
This is quantum tunneling.

http://www.youtube.com/watch?v=6LKjJT7gh9s
(4:12)

Quantum tunneling also applies to
the ability of objects to "tunnel"
through other kinds of barriers than solid ones.
For example, consider a notorious example:
an idealized pencil balanced on its tip.

Source: http://2.bp.blogspot.com/_cldxKGOzgeM/Sb-pzadDENI/AAAAAAAACFM/-u4n2s3-5q8/s400/A+pencil+on+it%27s+tip.JPG
If the tip is sharp, except for a tiny flat spot
(say, a couple of atom wide)
it might be difficult to balance,
but should be possible
with sufficient care.

Well not exactly.
Because the pencil is actually "smeared" a little bit,
it has a certain, rather small probability
of being tipped enough to lose balance and fall.
Since the smearing is symmetric,
it could in fact fall in any direction.
The probability of being tipped enough
to lose balance is small and a single such pencil
would be unlikely to fall for a long time
(Easton, 2007, p. 1103,
http://iopscience.iop.org/article/10.1088/0143-0807/28/6/007/meta).

But get enough pencils together
and one will fall soon enough.
For example,
balance an array of 1000 x 1000 pencils
and one will fall,
knocking over other pencils
and leading to a general domino-like conflagration
with an average (but unpredictable) delay of
about a month.

What pencil will start the general crash
and in what direction the pencils fall is
impossible to predict.

Thus, quantum tunneling
prevents accurate prediction
and is a
spoil sport of prediction.

But maybe the system we're interested in
predicting the future of
is not so finely tuned.
Maybe we can handle
the Observer Effect,
the Uncertainty Principle,
and quantum tunneling
adequately for our system.
Alas, our troubles are still not over!


Spoil Sport of Prediction #4: 
The Butterfly Effect

The idea:
a butterfly flapping its wings
will create a small atmospheric disturbance.
That disturbance will propagate unpredictably.
Some time later (how long?),
the paths of hurricanes will be determined by those tiny flaps!

There is a movie The Butterfly Effect
Highly rated by viewers
Less so by professional critics


One mathematical description
of atmospheric cycles
whose future behavior depends seemingly unpredictably
on small present events,
may be modeled by a special kind of water wheel.

http://maxwell.ucsc.edu/~drip/talks/lorenz/media/wiel.MPG (download)
fire wheel: https://www.youtube.com/watch?v=MszbeTgpcDg
https://www.youtube.com/watch?v=7A_rl-DAmUE
https://www.youtube.com/watch?v=RG-MbYDjpGM
https://www.youtube.com/watch?v=r2A7Ii0ST5E
https://www.youtube.com/watch?v=Wv1KB1ohAlE
Why: https://www.youtube.com/watch?v=EF5Wvi_Iiy4, even better one is https://www.youtube.com/watch?v=SlwEt5QhAGY&t=14s

“When our results concerning
the instability of nonperiodic flow
are applied to the atmosphere,
which is ostensibly nonperiodic,
they indicate that  
prediction of the sufficiently distant future
is impossible by any method, 
unless the present conditions are known exactly. 
In view of the 
inevitable inaccuracy and incompleteness 
of weather observations, 
precise very-long-range forecasting 
would seem to be non-existent.” [emphasis added]
— Edward N. Lorenz

Research on real weather models in 2019 gives a limit of 2-3 weeks

We could discuss what "butterflies" might affect our term project topics

         What about the observer effect,
         the Heisenberg uncertainty principle, and
         quantum tunneling?



So you think you've
controlled the Butterfly Effect
and all those others?
Then welcome to...










5. Spoil Sport of Prediction #5: 
External perturbations

To figure out what happens next,
you need to know where things are now.
But you also need to know
what outside influences
will impinge on the system between "now" and "next,"
whenever "next" is.

Consider pool again
    Say you know
        Every location of every ball
        The velocity of each
    A fast computer can
        Figure out what will happen
        Several seconds into the future
        Faster than it really happens!
            After that, various issues cause problems
                (Spoil sports 1-4)
            Suppose we tame them somehow (a big if)
            Our problems are not over:
    What if
         a draft hits the table?
         The table is very slightly tilted
         Someone bumps it?
         Etc.?

Those influences
can affect
the evolution of
the system
   that's why they're called
   "influences"

Another example
    A Lorenz water wheel,
    but it's raining
         Every raindrop is a butterfly flap
         ...whose tiny actions
         change the direction of the wheel
         at some future time.

More generally,
every
external nudge
to a system
is like a
butterfly wing flap








- how about the future of
       your car?
       you?
       a person's illness?
  How can we avoid
  total loss of control of
  society, systems, selves...?



Computer round-off error
      another source of perturbations to simulations
      from outside the system under study
      Example:
          Frictionless pool table simulation that repeats
          Weather simulation
                The butterfly effect was discovered as an effect of round-off error

Note the
"Lorenz attractor"
     (see/recall youtube simulations)





We could identify some
      external influences
      likely to affect
      the future of
          some of your favorite topics
         (we could list them on the board)



And now for the

"Bring Your Own Psych Meds" portion of the lecture!
(Or BYOB for those into self-medication)*

*Note to the authorities: just kidding



Official limerick of spoil sport #6:

Handsome woman. — Lovely bust.
Fine young fellow. — Stirred up lust.
   Babies’ diapers. —
   Bottom wipers. —
Years of struggle. — Coffin. — Dust.

(Author unknown)


6. Spoil Sport of Prediction #6: 
Existentialism 
- Why Care 
(About the Future)?


Angst: 
a feeling of 
dread, anxiety or anguish 
about 
the "big questions" 
of the 
    world,  
    universe, 
    humankind, 
    etc.










Does the 
future matter?







Why?







Does 
the existence 
of humanity 
matter?







Why?














Does the kind of existence affect the answer?

. . . Difficult struggle for existence
vs.
. . . Prosperity





Maybe...
these questions
should not
be asked...

       "Eat dessert first" - Hitchhiker's Guide to the Galaxy

       "Eat,
        drink and
        be merry,
        for tomorrow
        we shall die"
            - Isaiah 22:13, etc.

       "Don't Worry, Be Happy"
         - Bobby McFerrin (after Meher Baba)



Decisions often focus on the short term


. . . Business decisions focus on short term

. . . Political decisions focus on short term

. . . Many people focus on the short term

. . . What about animals?

. . . What about plants?

. . . Why is it good to focus on the short term?

. . . Why is it not good to focus on the short term?

. . . Why is it good to focus on the long term?

. . . Why is it not good to focus on the long term?

How does short term focus influence existentialist angst?

How about long term focus?


Existentialism


A school of philosophy

Søren Kierkegaard (1813-1855)
was a key figure in its development

. . . Danish philosopher and theologian

"...focused on subjective human experience
rather than the objective truths
of mathematics and science..."

"...interested in people's quiet struggle
with the apparent meaninglessness of life..."

- Wikipedia, http://en.wikipedia.org/wiki/Existentialism

        What do you think of that?




Discussing the future of humanity is nice, 
but what about my (your) future!??

. . . Is life meaningless?

. . . Is the question itself meaningless?

. . . Is it important to give life meaning?

. . . If life is meaningless,
      then does the future matter?

. . . What should one try to do with life?

. . . Maybe reasoning from accepted
      first principles does not resolve these

      Therefore you can choose the answers you prefer!
      (Or not choose, it's up to you)

              Equivalently, you can choose
              to add first principles
              as needed to get the answers


                         How about maximizing the total over time
                         of positive feeling in the universe?

                         Does that goal meet the requirements?




. . . . . . You could pick pessimistic answers,
            or
            you could pick optimistic ones too

. . . . . . Pure logic won't say which is right

. . . . . . Better to pick the optimistic ones!
                Because life's more fun that way

. . . That seems like common sense...

           Yet it is not always a matter of conscious choice

                     Optimistic and pessimistic moods

                     Taken to extremes - bipolar illness

                     That's brain chemistry not choice

                           Yet... optimism can be taught & practiced



Why societies can collapse
(Another kind of existential problem)

You might think that
large organizations - at least entire societies
would try to
anticipate and control existential risks


      But sometimes they don't (care?)
      What existential risks are possible for us?


Here is a taxonomy

(Source: J. Diamond, Collapse: How Societies Choose to Fail or Succeed)

Failure to recognize a critical problem before it happens

Example: foxes and rabbits in Australia
Anasazi civilization (Arizona) did not anticipate local climate change (drought)
France built the Maginot line for defense, but lost WWII in mere weeks
Etc. (can you think of any)

Failure to recognize the problem when it is happening
Examples: any slow-moving trend obscured by short-term effects
Note the noise-and-signal issue
           (http://computinginformationandthefuture.blogspot.com/2009/10/trend-analysis.html)
Also called "creeping normalcy"
           Try an images.google.com search on:
           average global temperature by year
Etc. (Can you think of another example?)

Failure to try to solve the problem after it is recognized
Why on Earth would anyone or any group do that??
Yet according to Diamond this "failure is the most frequent"!
. . . Failure may benefit influential special interests that therefore push it
. . . Greenland Norse leaders kept cows (unsuited to the cold)
. . . The few pike fishermen stocked pike in Montana waters,
       destroying trout for the many more trout fishermen (p. 427)
. . . "Throughout recorded history,
        actions or inactions by self-absorbed
        kings, chiefs, and politicians
        have been a regular cause of societal collapses" - p. 431
. . . Any examples closer to home of
      benefiting a few at the expense of the rest?
. . . Is this rational behavior?
. . . Unregulated access to common resources
. . . . . . "If I don't take as much as I can, someone else will"
. . . . . . Pretty soon it's gone!
. . . . . . Any examples?
. . . . . . Is this rational behavior?
. . . . . . Solutions?

Trying but failing to solve the problem
Greenland Norse colony: "The cruel reality is that...Greenland's cold climate and...limited...resources have posed an insuperably difficult challenge to...a long-lasting sustainable economy." - p. 436


So should societies think differently?




Why?






7. Spoil sport of prediction #7: The care horizon

Time value of money

How much is the future human race worth?

We'll increase it later, but...
    let's start with a bargain basement $100.

    If you had $98.04 now, and

          put it in the bank at an interest rate of 2% per year,

          then in a year you'd have $100

So: getting $100 one year from now is only worth having $98.04 now

      (from a "Time Value of Money" perspective)

Similarly,
getting $100 in 2 years is only worth $96.12 now

     because adding 2% to $96.12 gives $98.04 in one year, and compounding by adding another 2% gives $100 a year later.

Extending this reasoning further:
     the human race in a modest 233 years

     would be worth . . .

     just under a dollar now

In 466 years? Less than a penny.

$100 is way too small!

It's fair to say that a hundred dollars is an underestimate for the value of the entire human race. So let's increase it to a fair (or at least fairer) price. We might multiply the number of people by the value of the life of each and every person on the planet.

What is the value of a person's life? Economics (known as the dismal science, even to economists) tells us that the de facto value society places on a human life can actually be calculated, and courts of law in fact sometimes do such calculations.

Answers vary, of course, but a few million dollars is often within range.

Multiply that by the number of people in the world and you get a biggish number:

$100 quadrillion for the value of the human race (at most).


Is $100 quadrillion way too small?

But wait - maybe you don't trust the financial and legal wizards with something so important. After all, we already trust them with some pretty important things, and they periodically betray that, seriously screwing things up. Maybe we should use a higher number, just to be more sure we aren't under-valuing ourselves.


How about a dollar for every single atom in the known universe? That's around $10^80 (1 followed by 80 zeroes dollars)? It is a lot of cash. Way (way way) more than the United States has ever printed. There are literally not enough atoms in the known universe to even print that much money. Yet, if that is the value of humanity's existence 9,070 years from now, the value at present would be...$100! A scant 466 years after that? Less than a penny. How about the present value of humanity existing in a million years? The answer is a fraction of a penny so tiny that popular spreadsheets, calculators and computer programming languages can't even state it. They typically just think it is 0, but if you must know, it's actually less than $0.0000001.


It's STILL too small!

Wait - someone in the back has a question - yes? "But it's not just the value in year one million we're after. We also need to add in the value in year 1,000,001, year 1,000,002, etc., forever and ever. That's got to add up, eventually." Well, only a little, it turns out. The value now is "bigger," but still less than $0.0000001 even at a dollar an atom. The upshot of all this is that there is no good financial reason to care whether humanity exists in ten thousand or a million years - at least according to standard economics principles. Therefore there is no need to plan that far into the future, or go to trouble and expense to preserve the Earth indefinitely, or even to bother predicting that far ahead. 


The time value of money seems indeed 
to be a spoil sport of the prediction game.



Making it personal: It's not a money thing at all

Maybe you are still unconvinced.
Such sophistry fails to capture the real facts at a gut,
common sense level, you might say.
Then consider the following argument.

You care about yourself, so you don't want humanity to end while you are still alive (it might not be pleasant). You care about your children (or you will if you have any some day, or maybe you care about some or even all other children). So you don't want humanity to end during their lifetimes, even if you are already gone. You probably even care (or will care) about your grandchildren because you will hopefully get to know them personally. Furthermore, you care about their grandchildren (though probably less) simply because you care about your grandchildren, who care about theirs. But you have no gut level reason to care about the generations after that, because neither you, nor anyone you care about will ever know them. To put it another way, how much do you care about your grandparents' grandparents, and how much did they care about you?


Maybe you and your great grandchildren will live long enough that you'll care about your great grandchildren and theirs, instead of just grandchildren. Yet that is still only 6 generations into the future, not even the biblical 7, a couple of centuries or so at the most. So relax, quit worrying, eat dessert first.... In particular, don't bother with predicting past the 2oo year "care horizon," because there's little point to it.

The 200 year care horizon is, thus, our last spoil sport of the prediction game.




References

D. Easton, The quantum mechanical tipping pencil - a caution for physics teachers, European Journal of Physics, vol. 28 (2007), pp. 1097-1104.

R. Posner, Catastrophe: Risk and Response, Oxford University Press, 2004

"Time Value of Money": TVM is standard terminology in the finance and accounting world.

"Well, only a little, it turns out." There is a formula for calculating the sum of a geometrically decreasing, infinite series. Look it up (or play with a spreadsheet instead).

Wednesday, February 8, 2012

TRIZ


1. "TRIZ":
a way to get ideas
--  about  --
future technologies

. . . But why call it TRIZ?


. . . . . . because "TRIZ"
            stands for:
           Теория
           решения
           изобретательских
           задач


. . . . . . . . . (obvious, right?)


. . . . . . transliteration:
           Teoriya
           Resheniya
           Izobretatelskikh
           Zadatch


. . . . . .direct translation (more or less):
           Theory of
           Solutions to
           Invention
           Problems


. . . . . .typical translation:
           Theory of
           Inventive 
           Problem
           Solving


1.1    TRIZ
      a systematic way
      to get new ideas
      about technology


. . . TRIZ was created by
      Genrich Altshuller (pronunciation)
         (1926-1998)




















Source: Many locations throughout the web


. . . . . . He registered
            his first invention
            at age 15


. . . . . . 1948: wrote to Stalin 
. . . . . . . . criticizing the invention
. . . . . . . . situation in the motherland

. . . . . . 1950: arrested, sentenced to 25 years
. . . . . . . . sent to a gulag in Vorkuta
. . . . . . . . an arguably god-forsaken city
. . . . . . . . north of the Arctic circle but not in Siberia
. . . . . . . . released in 1954 (Stalin died in 1953)


1.2  . . . . . . At 20 he invented
            a way to escape
            from submarines


. . . . . . . . . (This did not help
                  the crew of
                  the Kursk)


. . . . . . . . . . . . length:
                        154 meters
                        How long is that?


. . . . . . . . . . . . (just under 1/10 mile)



. . . . . . . . . . . . height:
                        four stories

                       (not quite as tall as
                       the EIT building)                                                    


. . . . . . . . . . . . The Kursk
                        was the world's
                        biggest attack submarine


. . . . . . . . . . .  on August 12, 2000 a fuel explosion
                       sank it


                       (Altschuller had died in 1998)

                       Hitting the sea bottom
                       caused torpedoes
                       to explode


                       Some crew
                       survived both explosions
                       but perished later
                       without escaping


                      Goodbye notes
                      were found

       Part of salvaged wreck of
               K-141 Kursk
(Source: englishrussia.com/images/kursk_submarine/1.jpg)


(Source: englishrussia.com/images/kursk_submarine/7.jpg)



1.3    A much smaller sub
is docked across the
Arkansas River and 
open for public visits

1.4    Altshuller worked as
            an invention inspector
            for the Soviet navy


. . . . . . Ultimately analyzed 
. . . . . . hundreds of thousands of patents 
. . . . . . to develop TRIZ 


. . . Various organizations exist, including



2. TRIZ is a compendium
    of several related
    methods and approaches




Source: http://www.amsup.com/images/triz/triz.gif
(available at http://web.archive.org/web/20120307030924/http://www.amsup.com/images/triz/triz.gif)


2.1   Let's do a quick web search on:
TRIZ

See triz.org for a video 
       (Oops! - down 3/12/2020, problematic 3/11/21, don't see 3/10/22)

Some other videos:



2.2  His analysis distills down to a limited set of problems
     Complete table is 
        39x39 engineering parameters
        40 kinds of solutions

. . . see
www.mazur.net/triz/contradi.htm
      (full table)

2.3   Example:
. . .cans

. . .want to improve parameter #4?
. . . . . ."Length of nonmoving object"
. . . . . .Why might we want that?
. . . . . .What problems might be caused?


. . .conflicts include #11:
. . . . . ."tension, pressure"
. . . . . .(wall is now weaker
. . . . . .in the middle)

. . .solutions are:
. . . . . .principles of invention:
           1, 14, 35
           (three out of the 40)

. . .principle 1:
. . . . . .Segment it
           make can shorter
           make lots of little walls
                  (corrugate it)
           put circular ridges

. . .principle 14:
. . . . . .Spheroidality
           (add curvature)
           round the edges
         
           cars use curved sheet metal
           a flat strip is very bendable!

. . .principle 35:
. . . . . .Change physical or chemical state
           use a stronger metal alloy
           use thicker & heavier sheet metal


3. More modernized tables

  • This one is more computerized
  • interior cells list engineering principles...
    • ...for resolving the conflict
  • Automated lookup interface:
      • because 40 principles of invention
      • ...in addition to the 39x39 table

4. Another example


 . . .Let's try another one together:
. . . . . .need to pick an object
. . . . . .pick a row for improvement
. . . . . .pick a column showing conflict
. . . . . .identify cell with principles
. . . . . .look up the principles of invention
. . . . . .apply them!
(for example, cell phone repairability, or battery capacity, or whatever we want)

We could break into groups of 1-2-3-4...
     Each try one
     Then report to class
          Use 
               table of improvement+conflicts
               list of principles      
         
===========================================================
Background: recall -

The table of 
39 characteristics
that may be improved
and may conflict

    . . . (see e.g.
    http://www.triz40.com/aff_Matrix_TRIZ.php)

Recall: 
What are the 
40 Principles of Invention
in TRIZ?

. . . (see e.g.
      http://www.triz40.com/aff_Principles.htm)

We considered these
     ...for resolving engineering conflicts
     ...from the table

We can also think about them 
    ....with respect to the 
        evolution of any technology. . . 


    For example:
    consider some 
    inventions that 
    have room to grow

        2022 topics:
Artificial Intelligence and the Future of Work (OA)
Automation (AT)
Space Travel and Colonization (& Damage to Host Planet) (JB)
Software that Answers Questions About the Future by Processing the Weboverse (JC)
Flying Cars (CH)
Cybernetic Enhancement (BM)
Dream House (CP)
Metaverse (Virtual Environment) for Everyone (PS)
Responding to First Contact (JS)


        General topics:
        E-readers
        LED lights/lighting in general
        Smartphones
        Home robots
        Gaming devices
        or pick anything you like

(Source: http://inshadesofscarlet.blogspot.com/#!/2010/09/lightbulbs-seriously.html

We could apply various of the 40 principles to each of these

Another idea:
   Do this with 
   a device or technology 
   of specific interest 
   to each person

(Example: 
your project topic)


1) "Segmentation":
break something unitary
into parts, modules, pieces, etc.

E.g. replace large truck
with a
tractor+trailer design
(is that good?)


2) "Taking out":
remove a part


E.g. put a
noisy air compressor
outside the building
where the air is used


E.g. Use the
bark but not the dog
as part of a burglar alarm


3) "Local Quality":
make something that is
uniform, nonuniform


E.g. refrigerator with
freezer,
moist cold bin for veggies,
dry cold bin for meat, etc.


4) "Assymetry":
make something that is
symmetric, assymetric


E.g. make a round rod
have a flat part
so a knob can
turn it without slipping


5) "Merging":
assemble similar objects
into a larger assembly

E.g. make a
network of PCs


E.g. 3 wheels are
more stable than 2 are
more stable than 1


You can get
"emergent properties"!


6)"Universality":
make one thing
do more than one thing


E.g. pencil can
erase,
store,
attach
as well as write


7) "Nested Doll":
(like those Russian dolls)


E.g. set of measuring spoons


8) "Anti-weight":
counter heaviness
with flotation


E.g. non-sinking boats;
balloons;
airplane wings and
boat hydrofoils


9) "Preliminary anti-action":
counter bad effects
of good things
ahead of time


E.g. lead aprons at the dentist


E.g. slow-release medications


10) "Preliminary action":
do something to an object
before it is needed


E.g. put glue on paper before selling it




. . . Stickers!
. . . Tape!


E.g. sterilize surgical instruments
for next time - autoclaves, etc.


11) "Beforehand cushioning":
have backup systems
present in case of failure


E.g. emergency parachutes,
fire escapes,
parking brakes


12) "Equipotentiality":
compensate for gravity


E.g. spring-loaded
cafeteria dish dispenser


13) "The other way round":
reverse the action;
go upside down;
make something fixed, movable
make something movable, fixed


E.g. rotate part instead of tool;
treadmills;
escalators


14) "Spheroidality":
change from
flat or angular
surfaces
to curved


E.g. domes and arches;
ball-point pens instead of quills


15) "Dynamics":
make it
movable
or
flexible


E.g. adjustable car seats;
medical scopes in flexible tubes


16) "Partial or excessive actions":
Do a little too much or too little, then fix


E.g. put a bit too much on your plate,
then leave a little;

almost fill your tank,
then top off


17). . . . . . "Another dimension":
use the 3rd dimension or 4th, etc.


E.g. 3D TV;
add wings to car;
2-sided screen;
double toothbrush;
dump truck


18) "Mechanical vibration":
cause oscillation/vibration


E.g. electric hedge trimmer/carving knife;
gall stone destruction;
ultrasonic neurostimulation


19) "Periodic action":
keep repeating


E.g. hitting nail with hammer;
warbling siren


20) "Continuity of useful action":
eliminate breaks


E.g. night light;
auto time sharing
(zip cars)


21) "Skipping":
do it so fast
that harm is averted


E.g. flash freezing;
heated ice cream scoop


22) "Turn Lemons into Lemonade":
use bad effect
for a good purpose


E.g. make/save money
by recycling
. . . (reuse blank side; sell cans)


23) "Feedback": improve performance by examining the effects


E.g. hard to spend
UALR budgeted money
in late spring;
cruise control


24) "Intermediary": link/separate 2 things with a go-between


E.g. potholder;
nailset;
shuttle diplomacy


25) "Self-service":
something serves itself


E.g. fertilize with grass clippings;
mow the leaves instead of raking
pot liquor to improve flavor


26) "Copying":
save with inexpensive copies


E.g. VR instead of reality;
photos;
music on CD instead of live, etc.


27) "Cheap short-lived objects": throw it away afterwards


E.g. paper plates;
disposable diapers;
anyone remember returnable bottles?


28) "Mechanics substitution":
get rid of moving parts or other objects


E.g. CD instead of vinyl record
. . . (what next? After that?);
acoustic pet fence


29) "Pneumatics and hydraulics":
use gas or liquid
instead of solid parts


E.g. gel-filled footwear soles;
natural gas instead of logs


30) "Flexible shells and thin films":
get rid of heavy, solid things


E.g. paper instead of slates;
whiteboard wall covering
instead of solid slate blackboards;
balloons


31) "Porous materials": make nonporous things, porous


E.g. save weight by making it fluffier


32) "Color changes":
change color or transparency
of object or environment


E.g. use red light to
see nocturnal critters
in a zoo


E.g. use differently colored markers
for writing


33) "Homogeneity":
make interacting objects of the same material


E.g. cut diamonds
with diamond dust

E.g. make artificial organs
out of person's own cells


34) "Discarding and recovering":
it disappears or changes itself


E.g. biodegradable plastic bags;



35). . . . . . "Parameter changes":
change properties of a substance


E.g. heat food to cook/kill germs


36) "Phase transitions":


E.g. freeze liquid center,
then dip in warm chocolate

E.g. air conditioning works
by vaporizing/condensing
a liquid


37) "Thermal expansion":
things expand/contract with temperature


E.g. make thermostats that
bend and curve
as temperature changes


38) "Strong oxidants":
use oxygen-enrichment


E.g. medical use;
match heads;
rocket fuel


39) "Inert atmosphere": use chemically inactive stuff


E.g. store priceless artifacts
in argon or nitrogen


E.g. add filler
when making pills
so you can pick them up


40) "Composite materials":
use multiple materials in a substance


E.g. fiberglass;
reinforced concrete



People could work another example individually...
       Recall -
               table of improvement+conflicts
               list of principles      



3. Other aspects of TRIZ
- (can also apply to
your project topics)

. . . One aspect:
the natural evolution
from doing one key task
and "branching out"

. . . . . . first pencils wrote

            then they "branched out"

                soon they erased, too

                and clipped on

                and stored

                and didn't need sharpening

                and arguably even

                     used ink not lead

                     stored documents

                     will play videos


. . . . . . From keyboards
            to foldup keyboards,
            ergonomic keyboards,
            what other kinds?



. . . . . . How have
            cell phones
            branched out?



. . . . . . This also explains
            "bloatware"


. . . . . . Have cars branched out?


. . . . . . Can you think of
            something that
            has not
            branched out much?



4. Also from TRIZ:
usability,
aesthetics
become factors later


. . . Early cars:
"you can get any color car
you want as long as it's black"


Example, anyone?